![]() The extract arrows and text are very difficult to read.Remove color from vegetation, it may look nice but it really jumbles up what you need to actually bring attention to.PMC spawns are on no other Reserve map that I can find currently which makes your map the superior map of all others I've seen currently. Make sure that the PMC spawns are absolutely correct.It's difficult to see the chess symbols and what color they are. The building callouts, which most people are very familiar with now, are not shown well.The 3D rendering of the map is amazing, just a few points of construct if I may add before this inevitably ends up on the wiki and gamesmaps. I am sure that there are things that are misplaced, missing or the wrong proportions so I will edit this post with updates now and then.Īny constructive feedback is appreciated. I have been adding little details on it for about 2-3 months now and thought that it has reached a point where it is accurate enough to share with you guys. I started making this map for practice as I am learning 3D modeling in my spare time. Added marker for underground locations.Made the ground darker for better readability.Changed the colors of the markers & legend so that colorblind people can read the map easier.Regarding content flairsĬlean version without any markers or legend for people that want to add their own: Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. Separate map page here.Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games. The fee amount is influenced by your Scav karma.Ĭlick for fullscreen. To locate the extractions use the maps below the table. In the area between warehouse 17 and the repair shop LBT-1961A Load Bearing Chest Rig (Goons Edition) Mystery Ranch NICE COMM 3 BVS frame system S&S Precision PlateFrame plate carrier (Goons Edition) Stationary weapons in the form of AGS-30 30x29mm automatic grenade launchers and NSV "Utyos" 12.7x108 heavy machine guns.Ĭrye Precision CPC plate carrier (Goons Edition) The Scav Base is at the northern end of the map and features an unlockable extraction, loot, and views of other locations such as construction, the train crossing and the medical building. This point has many Scavs and is the only location with easy access through the wall to the extraction zones. Military Checkpoint is at the end of the road past the New Gas Station. The building has two unlockable rooms in it, and a view on the crane yard guard building. New Gas Station is a building at the western side of the map, near the main road. This structure has a wide view of the river crossings and bridge. These dorms are the location of many quests and unlockable rooms.Ĭonstruction is a two story concrete frame of a building. Each structure boasts a front entrance and a fire escape at each end with doorways leading to each floor (some of which are blocked or permanently locked). The eastern building is three stories tall while the western building is two stories tall. The Dorms are two buildings located in the southernmost area of the map. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. ![]() A large area of industrial park land situated adjacent to the factory zone.
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